Bit Collections
As discussed in the Type Parameters chapter, you should use usize
as the
BitStore
parameter for optimal performance in the generated program.
Once you have created some memory that you can view as individual bits, it is
time to actually use it. Here is the one-sentence summary of what bitvec
can
do:
Every stable API present in the standard library is replicated in
bitvec
, except forBitSlice<T, O> as IndexMut<usize>
, becausebitvec
cannot produce&mut bool
.
If you were using ordinary collections to manage sequences of bool
s, then
every part of your code will continue to work on bitvec
types except for the
array assignment slice[index] = value;
. Until and unless the IndexMut
trait
is reshaped, you will need to use one of these two alternatives:
slice.set(index, value);
or *slice.get_mut(index).unwrap() = value;
Subslicing works:
#![allow(unused)] fn main() { use bitvec::prelude::*; let bits = bits![0, 0, 0, 0, 1, 1, 1, 1]; assert!(bits[.. 4].not_any()); assert!(bits[4 ..].all()); }
Incremental munching works:
#![allow(unused)] fn main() { use bitvec::prelude::*; let mut bits = bits![0, 0, 1, 1, 1, 0, 0, 0]; // ^^^ modify the slice handle, not the slice contents while let Some((&false, rest)) = bits.split_first() { bits = rest; } assert_eq!(bits, bits![1, 1, 1, 0, 0, 0]); while let Some((&false, rest)) = bits.split_last() { bits = rest; } assert_eq!(bits, bits![1; 3]); }
Mutation works:
#![allow(unused)] fn main() { use bitvec::prelude::*; use std::{iter, thread}; let bits: &'static mut BitSlice = bits![mut 0; 8]; { let (left, right) = bits.split_at_mut(4); // Pretend that better work is happening here let a = thread::spawn(|| left |= iter::repeat(true)); let b = thread::spawn(|| right ^= iter::repeat(true)); a.join().unwrap(); b.join().unwrap(); } assert_eq!(bits, bits![1; 8]); }
Everything you can do with a slice, an array, or a vector of bits, you can do
with bitvec
’s equivalent types. Except for IndexMut<usize>
. The only change
from the standard library types is that you are now guaranteed to use one bit of
storage for each bit of information, rather than eight bits of storage per bit.
Author’s note: Other than bragging about
bitvec
’s API fidelity, I don’t think this section is very useful or educational. If you want to read more about how to usebitvec
forusize => bool
collections, please let me know and I will expound!